mouseCalibration
← Learning centre
Game application · approximately 4 min read

Apply one physical response without pretending every slider is the same.

The calculator uses a numerical reference only when the game’s horizontal scale is established. Every result still includes an in-game turn check.

NUMERICAL REFERENCE

CS2

Enter DPI and cm / 360°, then verify horizontal hip-fire rotation.

Open CS2 route ↗
NUMERICAL REFERENCE

VALORANT

Convert the physical response to the game’s horizontal sensitivity scale.

Open VALORANT route ↗
NUMERICAL REFERENCE

Apex Legends

Calculate a starting value, then check a measured half-turn in the range.

Open Apex route ↗
NUMERICAL REFERENCE

Overwatch 2

Transfer the horizontal hip-fire response before tuning scoped heroes separately.

Open Overwatch route ↗
NUMERICAL REFERENCE

Fortnite

Use the percentage convention shown by the calculator and verify physically.

Open Fortnite route ↗
PHYSICAL MATCH

Siege · COD · Rivals · THE FINALS · PUBG

Adjust the game setting until a measured mouse movement produces the expected turn. No invented constant is used.

Open physical route ↗

The same verification works everywhere

  1. Use a quiet training area and horizontal hip-fire aiming.
  2. Measure half of the recommended cm / 360° distance.
  3. Move the mouse across that distance without lifting.
  4. The camera should rotate exactly 180°.
  5. If it turns too far, lower sensitivity. If it falls short, raise sensitivity.
  6. Repeat until two checks agree.

Scoped, ADS and zoom multipliers are separate systems. Establish hip-fire first, then tune specialized views using the game’s own controls and your visual preference.